arrival is a story driven, 2D pixel art game, where u play as a little ghost in the pergatory, in search of its history and life story. You come across different islands where you are told aspects of your life on earth in a poetic way.

In this game you play a little ghost that is trapped inside the purgatory, with no knowledge of your past. The goal of this game is to explore different islands in search of your life story.

Throughout the world and islands, the player gets familiar with his past through poetry. The appearance of these islands are always linked with the message of the poem. This way the player can more easily understand the story and it can give him a mental image when tying these parts together.


There are 3 main levels in which the player must search for answers. First we have his main life story, the things which made the character who he was before his death. Then we have a new level with a the things that he regretted or made him a not so 'good' person. The final level is based more around religion, this level determines where he will end up.





The game doesn't have a specific ending. It ends with a rather vague poem about the afterlife. This game wasn't designed around choises or gameplay mechanics, but rather around the story and the ways this story is told.
